
(Adept is kind of meh, but the Master has some of the most fun skills in the game. Of the specialisations, my favourites are Wild Magic, (lots of fun and unusual effects) Grey Guard, (Very effective, good for defensive play) and Shadowborn. I had a Dwarf Sorcerer with Earth Mastery at some point, and a Goblin Archdruid with Destruction Mastery, etc. Before that, I had a Goblin Necromancer with Shadowborn Master. I made some dumb mistakes and got most of my heroes killed, so the game's quite challenging right now.



Quite fun, though I'm not a huge halfling fan. It's fun to build up a gallery of characters like that, to fight with or against.Ĭurrently, I'm playing a Halfling Warlord with wild magic and Grey Guard adept. I don't have a "build." I have a score of custom leaders, all with different talents.
